Boomerang & Critical
Bullet Ballet » Devlog
Patch Notes
Gameplay Adjustments:
- Added Weapon Selection at Game Start: Players can now choose one of three different weapons when starting the game.
- Increased the number of enemies spawned.
- Increased the number of orbs generated.
- Adjusted the amount of experience gained.
- Doubled the number of shots fired.
- Implemented Critical Hits: Gaining a critical hit rate now affects all attacks, dealing double damage when a critical hit is achieved.
New Cards:
- Boomerang Orb Card : Enables the generation of Boomerang Orbs.
- Juggle Finesse Card : Increases the critical hit rate based on the number of boomerangs currently in flight.
- Soul Steal Card : Recover a small amount of health when defeating an enemy with a boomerang.
- Damage Barrage Card : Temporarily boosts critical hit rate after dealing damage with a shot.
- Bullet Parry Card : Allows you to deflect bullets with a slash. Deflected bullets deal double damage.
Bullet Ballet
Keep dancing, keep dodging, keep picking up the bullets.
Status | Released |
Author | yumehiko |
Genre | Action |
Tags | Top down shooter |
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