Boomerang & Critical


Patch Notes

Gameplay Adjustments:

  • Added Weapon Selection at Game Start: Players can now choose one of three different weapons when starting the game.
  • Increased the number of enemies spawned.
  • Increased the number of orbs generated.
  • Adjusted the amount of experience gained.
  • Doubled the number of shots fired.
  • Implemented Critical Hits: Gaining a critical hit rate now affects all attacks, dealing double damage when a critical hit is achieved.

New Cards:

  • Boomerang Orb Card : Enables the generation of Boomerang Orbs.
  • Juggle Finesse Card : Increases the critical hit rate based on the number of boomerangs currently in flight.
  • Soul Steal Card : Recover a small amount of health when defeating an enemy with a boomerang.
  • Damage Barrage Card : Temporarily boosts critical hit rate after dealing damage with a shot.
  • Bullet Parry Card : Allows you to deflect bullets with a slash. Deflected bullets deal double damage.

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